// story
The simulation is running. Badly.
“Good news: the simulation is running. Bad news: nobody knows what half these processes do.”
“Welcome, builder. Try shipping something before opening another dashboard.”
00 // the launch
Someone ran great_toly.exe.
Nobody remembers who double-clicked it. The simulation booted anyway: a whole network city, humming, glowing, and mostly broken.
01 // the city
Runtime City is drowning.
Broken scripts loop forever. Spam bots queue for nothing. Missions sit abandoned mid-sentence, and the loudest advice comes from people who have never shipped anything.
02 // the guide
A very green Toly appears.
A voxel guide with an orange antenna that picks up unstable transmissions from across the simulation. He is helpful, slightly glitchy, and deeply suspicious of dashboards.
03 // you
You arrive as an unknown builder.
Empty inventory. A terminal full of errors. A few Runtime Credits and no reputation. Three districts have gone dark and each one is holding an executable fragment hostage.
04 // the job
Recover three fragments. Run the program.
Restart the Validator Foundry, rally the Builder Underground, escape the Entropy Arcade — then return to Toly's terminal for Execute Greatness.

